Exclusive Interview

How Dead Island 2's FLESH System Procedurally Breaks Skin And Bones
by
Alex Van Aken
on Jan 30, 2023 at 02:30 PM
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As part of our monthly cover story, we interviewed Dambuster Studios' senior render programmer Aaron Ridge and technical art director Dan Evans-Lawes about designing Dead Island 2's procedural FLESH system that allows players to tear zombies from limb from limb. The pair happily simplify the tool's purpose as transforming zombie character models into "meat pinatas," with layers of exterior skin protecting internal organs.
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Products In This Article
Dead Island 2
Platform:
PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC
Release Date:

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From real-time strategy games of the late 90s to MMORPGs of the mid-2000s and recent hits like Apex Legends, Alex has spent his life trying to find a better multiplayer game than Halo 2.